A bit more realistic version of my favorite sniper rifle from the Team Fortress 2 video game (https://wiki.teamfortress.com/wiki/Machina).
~9.6k tris in total with 4K PBR texture maps. Modeled in Blender, baked in Toolbag, textured in Substance Painter and Photoshop, presented in Toolbag.
I made this mostly to learn hard-surface modeling & game asset worfklow back in 2022.